Motion · 3D · Brand · Social

2026

We make things move.

A four-person studio cutting reels, rendering 3D, designing brand systems and shipping social at pace. We ship fast and we ship loud.

See the work Start a project Available for Q4 2026

↑ 2026 reel

After Effects Blender Cinema 4D Photoshop CorelDRAW Premiere Pro Illustrator Canva

[ 01 ] What we believe

Good work gets skipped.

Loud work gets watched.

We build the second kind.

Every frame is a decision. We cut to the beat, score what the picture cannot say, and design systems that still hold at thumbnail size.

[ 02 ] What we do

Six disciplines,
one room.

[ 01 ]

Motion Graphics

Title sequences, broadcast packages, explainers and social cutdowns.

After Effects · Premiere Pro

[ 02 ]

3D & CGI

Product renders, key art and camera moves that would cost a crew to shoot.

Blender · Cinema 4D

[ 03 ]

Brand Identity

Marks, type systems and guidelines that a junior designer can actually follow.

Illustrator · Figma

[ 04 ]

Print & Layout

Posters, editorial layout and packaging — press-ready, not screenshot-ready.

CorelDRAW · InDesign

[ 05 ]

Social Content

Template systems that keep sixty markets on-brand without sixty designers.

Canva · Photoshop

[ 06 ]

Illustration

Spot illustration and scene systems drawn to one grid, so a product can add screens without redrawing.

Illustrator · Figma

[ 04 ] Case study

Kinetic Titles
for Meridian Films

Case film · uploads/work/kinetic-titles.mp4

[ 05 ] The team

Four humans.
No account managers.

Rohit Mishra — 3D & CGI Artist

renders overnight, sleeps never

Rohit Mishra

3D & CGI Artist

Blender Cinema 4D Substance
Sneha Kapoor — Brand & Print Designer

owns 40 pens, uses 2

Sneha Kapoor

Brand & Print Designer

Illustrator CorelDRAW InDesign
Imran Sheikh — Video Editor

cuts on the beat or not at all

Imran Sheikh

Video Editor

Premiere Pro After Effects DaVinci Resolve
Divya Rao — Social & Content Design

has opinions about safe margins

Divya Rao

Social & Content Design

Canva Photoshop Figma

[ 06 ] Toolkit

What we drive.

After Effects
Premiere Pro
DaVinci Resolve
Blender
Cinema 4D
Photoshop
Illustrator
CorelDRAW
InDesign
Canva

Delivery: ProRes · H.264 · PDF/X-1a · AI · CDR · EXR · packaged project files on request.

[ 07 ] How we work

Four steps.
No mystery.

[ 01 ]

Talk

Thirty minutes. You tell us the problem, we tell you if we are the wrong studio for it.

[ 02 ]

Sketch

Paper first, always. You approve a direction before anything gets animated.

[ 03 ]

Build

One weekly cut, one revision round per stage. No silent months.

[ 04 ]

Ship

Master files, source projects and a delivery spec sheet. Nothing held hostage.

[ 08 ] Proof

Who trusts us
with the deadline.

Meridian Films Arc Studios Halcyon Labs Atlas Audio Signal Network Vantage Coffee Ember Games Kanya Press

[ 01 ] Testimonial

“They turned a vague brief into a broadcast package in nine days. We have used it every week since.”
Producer, Meridian Films

[ 02 ] Testimonial

“Key art rendered at 8K and still sharp printed two metres wide. No reshoot, no crew.”
Art Director, Ember Games

[ 03 ] Testimonial

“Sixty markets, one template system, zero brand drift. That was the whole ask.”
Marketing Lead, Ridge Outdoor

[ 09 ] Contact

Let's make something loud

Tell us what you are making and when it has to be out. We reply within two working days, and we will say no if we are the wrong studio.

Or email directly · hello@dashandots.com